Depending on the 3D object, some imports can come in at the incorrect orientation angle.


There are two options to fix this:


1) On import, change the Origin Rotation Offset to 90 degrees (this is typically the Y Axis (Pitch) but could be the Roll or Yaw). Testing may be necessary.



2) If the object is rotated upon import, select the asset, open the Organize panel and adjust the axis 90 degrees (this is typically the Y Axis but could be X or Y)